Hello! This is Jonnil. We are introducing a new version of Sticky Paws, fixing a lot of things! Here is the changelog for the latest Sticky Paws version:

General bug fixes

  • Fixed a bug that caused changed audio settings to not apply when exiting the pause menu.
  • Fixed a bug that caused players 2, 3, and 4 to be unable to control the map when playing in multiplayer.
  • Fixed a bug that caused thumbnails to not display on renamed custom levels.
  • Numerous small bug fixes
  • Fixed a rare softlock caused by ground-pounding the chair in the ending cutscene.

Online

  • Added a manual refresh button for the online level/character lists.
  • Added pages to online level/character lists to improve compatibility on underpowered devices.
  • Fixed a bug that caused level and character thumbnails to not display correctly if the player had to reconnect to the server.
  • Fixed a bug that caused the level download process to hang.
  • Improved online level/character list stability.

Quality of life

  • Added the button used to pounce to the pounce tutorial sign.
  • Centered thumbnails on online level list screen.
  • Improved display of in-game achievements.
  • Refactored audio system to allow for smoother transitions and more consistent volume.

Behind the scenes

  • Added network error codes for easier diagnosis.
  • Cleaned debug logs + removed unused identifiers.
  • Improved buffer saving.
  • Improved Steam build support (Steamworks path + init fixes)
  • Improved translation update/upload checks to prevent freezes.
  • Optimized gamepad navigation detection.
  • Simplified login/token validation logic.
  • Optimized effects to improve thumbnail transparency.
  • Standardized online debug logging.
  • Updated external links for website rebuild.
  • Updated Demo version so it's up-to-date. (The old version hadn't been updated since 2022!)
  • Updated project for latest GMS2 beta (replaced deprecated functions, updated camera/data usage)

I hope that you all will enjoy this updated version of Sticky Paws! We've been working very hard on this update, so please enjoy it!